I am happy to announce Sisypush version 0.7 is now publicly available to all testers. This update brings many new features, lots of polish, and even some new levels, bringing the overall level count now up to 40!
Features:
- Add Steam Cloud Save support
- Each Steam user can now have their own save, even on a single computer!
- Note: Due to this change, saves from version 0.6 or below need to be migrated by manually moving them. Please look at the bottom of the changelog for further instructions regarding that.
- Add a completely new way to select levels: The Level Selection World Map, with new animations, branching paths, a new level unlock order, decorations, and more!
- Changed many level names.
- Changed some star requirements (mostly still placeholders though!)
- Add a counter showing how many levels you completed and perfected in the new level selection scene (top right corner). Please note that the current star requirements in-game are mostly placeholder values and some might still be unreachable or very easy.
- The pause menu now displays the high score of the current level and star requirements.
- 'Back to Menu' button in the pause menu now takes you back to the level selection.
- Completing a level no longer automatically loads the next level, but instead takes you back to the level selection scene. (As there now might be multiple next levels)
- Add GodotSteam to Credits panel.
- The intro cutscene is now regarded as level 1-0
- Add a new introductory level for wider blocks 'Blocked', at position 2-1 currently.
- Add new level 'Guardians' (at position 4-4 currently)
- Prevent a certain solution to solve level 'And There Back' (at 2-14 now)
- Add new level 'Back and There' (2-7) that requires the solution that is now impossible for 'And There Back'
- Add new level 'Snail' at 1-13
- Add new level 'Automation' at 3-7
- Level 'River-Maniac' (3-5) is now possible without timing exploits
- Rename level 'Stress' (3-6) to 'Chill'
Maintenance:
- Upgrade to Godot version 4.0.1.
- Integrate GodotSteam version 4.2.1.
Bug Fixes and Other Small Improvements:
- Fix a bug where 'Undo' for Vases did not work correctly.
- Fix bug where starting the game did not launch it in 'Maximized' mode, even though that setting was set as default.
- Tooltip backgrounds are now in the correct color.
- Show In-Game Stats is now enabled by default.
- The Settings options now use the available space more efficiently.
- The Credits panel now uses the available space more appropriately.
Thanks for reading and I hope you have fun with the new update! :)
Migrating Save Files From Older Versions:
Due to the ability that each Steam user can have their own save, your old save files need to be moved if you wish to continue using them.
Your old saves and settings are located in: YourUserDirectory\AppData\Roaming\Godot\app_userdata\Sisypush For example: C:\Users\CentiGames\AppData\Roaming\Godot\app_userdata\Sisypush Please move the files savegame.json and settings.json to a directory named after your Steam ID inside this Sisypush folder. The easiest way would probably be to run the game once, and change something in the settings. This way the game will create a new directory, now move the files to this new folder and open the game again. If you need further help, please don't hesitate to ask! I am sorry for this, but I hope this will be the last time such a manual move of files is required.
