Hey everyone!
Along with new Equipment and mods, this update brings significant changes to the in-run combat experience. Regional Discovery Missions are now live, adding more depth to your battles!
What's New
Equipment Updates
Equipment
- Seeker Dart, Initial unlocked

Fusion Evolutions
- Energy Halo (Force Field + Prism): The Energy Halo boosts all gear performance and increases damage taken by enemies within its range by 50%
- Armor-Piercing Missiles: These missiles pierce through enemies, dealing damage and exploding at the end of their duration
In-Run Upgrades
- Beheading: Main weapon deals +100% damage to Elites and Bosses
- Hyper Core - Mortal Blow: Main weapon fire rate -100%, damage +400%
- Hyper Core - Ultimate Peak: Main weapon peak output effect +50%
mods
- Perfect Boost: Main weapon damage +50% when at full health
Discovery Missions
- New Discovery Missions added to regular stages, complete them to earn rewards
Discovery Mission Content (First Phase)
- Clear Monsters
- Retrieve Items
- Destroy Eggs
- Collect Plants
- Scan Environment
Discovery Missions will randomly appear in endless stages
Achievements
- New achievements related to the new content
Optimizations/Adjustments
- Settlement rewards for Desert Stage +20%, Tundra Stage +40%
- Mercenary corpses now only grant Hyper Core effects or Enhanced mods
- Improved animation effects when the evacuation ship appears
- Modified Overheat Shock effect
- Modified Air Cooling effect
- Optimized Missile Launcher upgrade project
- Modified Ray Gun effect
- Bosses are now completely immune to knockback effects
- New background music, including thrilling boss battle themes
- Added progress display for attack warning frames and adjusted some bosses' skill delay times
Advanced Missions Content Optimized
Bug Fixes
If you encounter any issues while playing or have suggestions for the game, feel free to join our Discord and share your thoughts.
