Source: Steam Community (opens in a new tab)
Improvements
Items
- The length of the blades of the swords has been adjusted.
- The thickness of the hammer and iron modeling has been slightly reduced.
- Added a sound effect when digging terrain that cannot be dug with a shovel.
System
- A feature has been added where when a player plays an instrument in a castle or town, NPCs passing by will randomly respond.
- If you are caught while a bounty is on in Hanyang, you will be locked up in the police station.
Balance
- The period of disappearance of some artificial objects that have lost their purpose has been changed to around 20 days.
Skill
- The description of the performance ability has been changed.
Optimization/Graphics
- BGM files have been optimized.
- Textures for some thatched and tiled houses have been optimized.
Bug Fixes
- Fixed an issue where NPCs in the castle would not move along the path in certain situations.
- Fixed an issue where fatigue would not recover properly when sleeping.
- Fixed an issue where the field's swordsman would not attack the player even after being hit by the player's arrow.
- Fixed an issue where the archery minigame would not work properly in certain situations.
Multiplayer
- Fixed an issue where thieves would not attack the player even after being hit by the player's arrow.
- Fixed an issue where some castle archers were in abnormal positions.
- Fixed an error where the dialogue UI was displayed abnormally during the main mission.
- Fixed an issue where the peddler would not disappear in front of the gate.