Source: Steam Community (opens in a new tab)
Improvements
System
- AI related to movement of NPCs and animals has been improved.
Animals/NPCs
- Birds may perch on some artifacts.
- Changed the bird so that it will not immediately flee after seeing the player.
Bugfix
- An error where there were no base NPCs inside some small castles has been fixed.
- Fixed an issue where some thatched-roof fences inside small castles did not properly collide with each other.
- Fixed an issue where NPCs would follow the player under certain circumstances.
- Fixed an issue where, under certain circumstances, the prison door could be detected by the police even if it was not broken.