July 2023 development roadmap
We present the development roadmap for the July development of the Korea Dynasty. We will try to develop it as much as possible during July.
(Content/System)
1. Minigames such as cockfighting
2. Enhanced jailbreak content
3. Add some main scenarios and stories
4. Catching and Breeding Chickens
5. Castle and village defense hints to neutral NPCs
6. Actual status rise (related to the main story)
7. Satisfaction / dissatisfaction added (applied only when status rises)
8. Change the sleep system
(item/building)
9. Added various Joseon traditional instruments
10. Added various weapons and types (daggers, etc.)
11. Various costumes and armor
12. Some furniture and exhibits
(Convenience / Optimization / Graphics)
13. Offers various graphic options
14. Supplement the tutorial guide
15. Improving the natural environment
16. Map icon UI bulk change
17. Fast Travel (Jito Line)
(feature)
18. Remodeling and adding some ruins
19. Cockfighting Artifacts
20. Jangmokjeon (selling building materials)
21. Unprovoked Artifact Time-Based Removal
22. Outskirts of Hanyangseong
(NPC/Faction)
23. Neutral NPCs with various functions
24. Add some animal NPCs
(multiplayer)
25. Host-oriented main scenario sharing
26. Application of single-player content including horse riding
As before, we also do the following side tasks:
1. Balancing work
2. Other Optimizations
3. Improving difficult UX
4. Bug patch
In general, even if the roadmap is presented in advance, there are cases where the priorities change slightly due to player suggestions or new content development may be added, so we are not sure, but we want to achieve most of the above goals by July as much as possible. .
We will continue to develop. thank you
