In the 0.2.1 update, we mainly fixed critical bugs, and also fixed 23 improvements and bugs.
In particular, bugs created from the features that occurred during the 0.2.0 update and GPU optimization occurred, and while improving them, we fixed the phenomenon that other parts slowed down.
The slow parts of the game now occur in RAM, CPU, disk (especially HDD), not GPU (graphic card), so future optimization will focus on other parts than GPU.
We apologize for any inconvenience.
Please report any bugs and we will check and fix them as soon as possible.
Improvements
Optimization
- Optimized Hanok wall resources.
UI/UX
- Added chat button UI when approaching an elderly person.
Animal/Rogue
- The way animals spawn has been changed. Optimized animal spawning.
Convenience improvement
- Increased the number of items that can be duplicated in one inventory slot to 40.
- Improved the speed of transition from title to loading screen.
Save
- The maximum number of saved backup data has been limited.
Bugfix
- Fixed an error where installations (sleeping bag, processing table, crafting table) could not be installed on wooden floors.
- Fixed bug where walls could be climbed.
- Fixed an error where changing the language setting while the game was running did not apply the changed language to the dialogue.
- Fixed an issue where the old man's thatched roof was partially broken.
- Fixed an issue where fragments did not appear when some hanok walls were broken.
- Fixed an error where the old man's costume was missing.
- Fixed an error where damage was not applied when attacking with a sleeping bag.
- Fixed an issue with NPCs spawning inside houses.
- Fixed an error where the mouse cursor would remain active even when the UI was not in use.
- Fixed an issue where enemy items were visible in the player's equipment window.
- Fixed an error where durability was abnormal when throwing a spear.
- Fixed an issue with invisible when far away from buildings.
- Fixed an issue where objects would fall through the floor of a building.
- Fixed an error where NPCs did not spawn with a low chance.
- Fixed an issue where grass would reappear around buildings when starting the game with “Resume”.
- Corrected hand grip positions for some items.
- Fixed an issue where animals or NPCs would spawn in riverbeds.
