
Improvements
Items
A sorting feature has been added to storage containers.
Mini-Games
A sound effect has been added when NPCs throw stones in the Seokjeon mini-game.
Terrain irregularities in Seokjeon battle areas have been slightly smoothed out.
Animals/NPCs
The patrol speed of police guards (Podocheong officers) has been reduced.
Construction
Four new building sites (Well, Noble House, Herbal Medicine Shop, and Instrument Store) have been added.
Tutorial
The model of the Noble House appearing in the tutorial has been updated.
Balance
The combat power of faction rush enemies now increases further as the number of hired Dongmu companions rises.
When the difficulty option “Human” is set higher, faction rush enemies now become stronger than before.
The speed of thrown stones has been slightly increased.
Player
Companions now spread out over a slightly narrower range and wander for longer intervals.
A water splash effect has been added when entering water quickly.
In the final scenario, companions present with the player can now also be confined together.
User Convenience
Loading times have been reduced when traveling long distances via relay stations and similar transportation.
Bug Fixes
Fixed an issue where the hair color of an elderly NPC appearing in a main mission was displayed as black.
Multiplayer
Fixed an issue where mission markers appeared abnormally above companions’ heads in multiplayer sessions.
