- Reworked some aspects of generic enemy AI behavior
- Added a new music track to the main menu
- Added a new mesh for sticky grenades
- Added a new UI icon for sticky grenades
- Added impact FX for barrel grenades
- Polished the trajectory behaviour for barrel grenades
- level artwork on the open world map
- News and updates
- Trench Tales
- Build update V_6e8
Source: Steam Community (opens in a new tab)
