Update Notes
- Disabled mantle check in mid-air – it turned out to be more confusing than helpful.
- Shrine near Topographer’s Prison has been moved inside the room. Fast travel option now available.
- Damage disabled for neutral NPCs – temporarily, to avoid accidental interactions.
- Reduced impulse when kicking enemies for more natural reactions.
- Reduced AI tick interval to improve CPU performance.
- Reduced tick interval for distant enemies – may look slightly odd at range and will need further tweaking. CPU performance.
- New items added to the map – includes a couple HELM-class items and a new UNI set
