Greetings Gamers!
I come with important news about the future of TFN and to understand ATEG Studios' plan regarding TFN. You should know that The Fallen Night could become one of my favorite games; the battles are spectacular, I really have a great time in skirmishes during development, the game's social aspect is perfect, I really love that NPCs kiss me all the time, my favorite modes are Skirmish, Story, and MMORPG, but frankly, The Fallen Night needs a budget to move to the next level and become a powerful, high-quality video game. So the plan is to raise funds with the game Bulletproof, whose progress toward final development is more complete, but I owe you a better delivery, and therefore very soon update 1.0.0.5 will arrive to improve the experience as much as possible. However, if we want the ultimate experience, we'll have to wait until after Bulletproof's release and pray that it’s a success, because if Bulletproof is, The Fallen Night will be too.
What's included in update 1.0.0.5:
Story (Early Access)
MMORPG (Early Access) (Includes: Talents, Inventory, Professions, and more)
Online Skirmish
Strategy (Commander)
Battles
Turn-based
Mini-games
Platformer
Moba (Maybe)
Chess (Maybe)
3D Fighting (Maybe in Early Access)
2D Fighting (Maybe in Early Access)
Improved blocking: Basic blocking in 4 directions
New classes: Lancer, Pikeman, Elite, Assassin (Maybe), Spy, Shaman, Sorcerer, Monk, Ninja (Early Access), and maybe Arquebusier.
Female character usage
Combat voices
New weapons
New configuration options (Skirmishes, Story, and MMORPG)
Activities
Jobs (Patrol, Soldier, Guard, and more)
Socialization System (Friendships, Dating, Interaction, Gestures, Conversations, Shared Activities)
Infinite Entertainment and Generative Story System
Civilians
Horses
House Building, Decoration, and Purchasing
Needs: Hunger, Thirst, Sleep, Cold, and Hygiene
Unarmed Combat
Movement Improvement
Animals: Deer, Fox, Wolf, Lion, Pig, Crow, Crocodile, Zebra, Hippopotamus, Rhinoceros, Elephant, Dragon, and other magical creatures.
Shaman's Animals: Wolf, Lion, Crocodile, Rhinoceros, and Elephant. (There may be other unconfirmed animals)
Custom Main Menu Background
Critical Gameplay Fixes (NPCs out of combat, in combat against the player, and spontaneous turns)
Archer Fixes
Optimization to support up to 40 players in skirmishes
Manual optimization to drastically reduce cost
Minimap
Compass
NPC Difficulty Levels (Novices, Professionals, Veterans, and Legends)









