[NEW] Quick Super Move Macro | Quick Super input as L+M+H+U but it costs 4 Super meters |
[New] Dash Macro | Easy dash input of L+M: - There is a buffer window of 6f - Can be plinked (L~M or M~L will work) but only if the attack is the first attack of the current chain cancel |
For "run" dashes: - Still need to crouch to wavedash (plink dash will not work by itself for wavedashes) - Holding L+M continues the run | |
For air dashes, also allow L+M: - AZ, Leznever, Sin AZ = L+M but disallow double-direction, - Khontay, Lord Pyre = both L+M and double-direction, - Rikki = both L+M and double-direction (only forward) - Arisette, Bonso, BARRY-350, Spiros = disallow both | |
Blood Gem | Supers can now be canceled into Rapid Coagulation (236G) [Note: Bursts and Cosmo's still cannot cancel into RC] |
Pause | Pause menu to pause the gameplay (offline only). Sounds and particles will continue playing causing some visual/audio weirdness |
Controls | Frame Data default setting as R3 (from L2) |
Fix L3 and R3 icons being displayed in Button Config (for most controllers at least) | |
Bug Fix | Lord Pyre = Supers (via real input, Gem Cosmo, or new Quick Super macro) to always use the Blaze meter [previously, the quick versions were not using it due to the mechanic where holding down U always does the Lv1 version] |
Lord Pyre = getting hit out of Blaze It Up (hold 5U) now cancels the voiceline | |
Rikki = cannot jump cancel after either easy super if Unique was the first attack (e.g. 5U~5G, or 5U~3ATK's) [Note: this fix could break other things with states that "disabled input". Nothing broken in my quick testing though.] | |
Sin AZ + Leznever = Fly ~ Super to stay grounded |
- News and updates
- Gemion Function
- August 20, 2026
Source: Steam Community (opens in a new tab)
