Gather around, Hunters!
Today, we're bringing you a coffin-load of awesome improvements to your hunting experience!
The game keeps improving, of course, thanks to your awesome feedback. We read it all, and with particular pleasure lately, we might add! It's amazing to see all your love for Vampire Hunters!
Changelog:
- We have reset the leaderboard to start a new season. All previous leaderboards can be accessed within the game so you can check your old scores.
- Added a new leaderboard that only registers your score when playing without the endless mode constellation.
- Added even more ragdolls and improved their system.
- Added Italian and Korean localization.
- Gamepad improvements and more button highlights.
- Now you can track the number of monsters you've killed on the bestiary and the results screen.
- Removed the limit of only one Genetically Modified Slime Tube per run.
- Added an icon feedback for when you hit the Vanguard Sumotori shield.
- Fixed the Classic Mode keybinding and "completed" screen text position.
- Changed Laser level V damage after reloading from +10% to +50% and 5 seconds to 3 seconds.
- Changed Lightbringer level 5 area damage from 6 to 10 and health potion bonus from 20% to 35%.
- Added Bat Pilot explosion SFX.
- Added Victorian Satellite SFX.
- Added Storm God's Lightning Rod SFX.
- Added Yuki Vale's wind wall SFX.
- Added the Great Hall Nightmare Level to Classic Mode.
- Changed the Great Hall boss HP from 1,000,000 to 200,000.
- Changed the Sewers boss HP from 318,000 to 232,000.
- Changed the Colonnade Nightmare boss HP from 450,000 to 225,000.
- Changed the Sewers Nightmare boss HP from 1,400,000 to 280,000.
- Changed the Classic Mode Hunter achievement from level 20 to 18.
- Fixed a bug where the Results Screen 'Damage' and 'DPS' numbers were not showing the right decimal places according to the language.
- Added the Ronins to the minimap.
- Fixed the Cassiopeia constellation description and changed its score to +50%.
- Fixed the text box in the level-up screen to give more space to the weapons and relics descriptions.
- Fixed an issue where if you were playing with manual level-up on and turned it off, you would lose all the accumulated level-ups.
- Changed the order that constellations are shown.
- Changed 3 to 5 random upgrades on Contract Greed.
- Changed Scout's invincible time skill tree upgrade from 0.2 to 0.1.
- Added the Greed Contract to Classic Mode.
- Improved the Thunderstroke range when playing with no click fire.
- Changed the text from all the reach prestige level 3 achievements to reach 100% on Classic Mode.
- Added a new achievement for completing the Great Hall Nightmare.
- Fixed the Pestilence and Shattered Lightning achievements text.
- Added the correct font to the permanent upgrades and skill trees.
- Fixed a bug that was stopping the music on Classic Mode's main menu.
- Fixed an issue where the "All enemies must be killed" message was showing where it was not supposed to on Great Hall.
- A lot of other small fixes to the localizations.
- A lot of other small fixes to the UI.
We can't wait to see the new high scores! We are particularly hyped for the new leaderboard that you have to play without the endless mode constellation! Let's see what score you can get!
We wish you all a great weekend! Full of vampire hunting!
Cheers!
