Hey everyone!
First of all, we'd like to thank everybody that played Vampire Hunters so far! We're super happy with all the amazing feedback we're getting! It's serving as a super fuel for us to create more spectacular content for the game!
Today marks as the end of the first week since the launch of the demo, and because of that we're updating the game with some of the awesome suggestions and feedback we got from the community!
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*** AWESOME NEW CONTENT ***
--- Perks ---
• Auto Fire (Legendary): Allows the weapon to continue shooting as long as the player holds the fire button. The higher the level of this perk, the higher the weapon's fire rate.
--- Permanent Upgrades ---
• Second Hand: Increases the chance to appear the second hand by 1% per upgrade level.
*** BALANCING CHANGES TO MAKE HUNTER MORE FUN ***
--- Enemies ---
• Experimental Fiend:
HP: 10000 -> 8000
Damage: 3 -> 5
--- Permanent Upgrades ---
• Extra Soul Chance: Name changed to Extra Soul
• Gold Multiplier:
Name changed to Extra Gold
Text changed from "Multiply gold gained by 1.5%" to "Increases the chance to drop extra gold by 10%"
Price: 24 (+50) -> 12 (+20)
Max level: 4 -> 10
--- Weapons ---
• Shotgun:
Range: 10 -> 25
Spread: 4 -> 8
Projectiles per shot: 6 -> 8
• Flamethrower:
Range: 3 -> 8
*** MISC CHANGES TO HUNTING THE UNDEAD ***
• All weapons now have unlimited extra damage upgrade to help single weapon builds
• Improved tutorial sequence
• Added Gamepad support
• Lowered opacity of weapon icons on character screen
• Lightmap bake fixed on Colonnade
• Ripper vfx update
• Added crosshair visual feedback when the player hits a headshot
• Added visual lighting feedback where rocks will spawn in battle against Batilla
• Added new Pause Screen
• Added visual feedback to use Bloody Rush
• Added visual feedback for holding shift when fighting against Batilla
• Primary weapons fire automatically when holding the button after reload
• ESC key now skips tutorials in-game
• Wall max distance from player tripled
*** BUGS AND OTHER INSECTS SUCCESSFULLY HUNTED ***
• Achievement trying to unlock infinitely
• S Combo was not being able to be collected
• Player left hand weapon pointing to wrong direction
• Missing resume button from pause screen
• SFX Player not finding the wall AudioSource
• FREEZE perk overlapping the PUSHER perk
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We wish you all a great weekend! Full of vampires and demons hunting using, of course, lots and lots of guns!
And as always, if you have a feedback, suggestion or bug report, you can use the Steam Discussions or our Discord to talk to us!
All feedback is super welcomed!
Cheers!
