
Hello, dear friends!
At the moment, our team of artists is actively working on creating a user interface for the game, including the design of one of the most important elements of the game UI: HUD (Heads-Up Display). Today we want to show you a ready-made version of HUD and tell you about it in detail.
In the upper left corner, according to the classics, the most important interface elements are located: a health bar, a flask with mana, which, by the way, will not appear immediately, but only after some time, when Richard acquires his witchcraft abilities, as well as a mini-map on which various objects, tasks, and the location of the main character relative to the game will be displayed the world and so on. In addition, in addition to the information component, we have also added decorative elements in the form of bright feathers. Just below is an icon with the name of the active quest and the task to promote or complete it. On the bottom right, we have placed three slots for quick access to various consumables — food, potions and more.
Of course, the HUD design will still be refined and improved, but you can evaluate the quality and style of the main interface elements right now. We really hope that you will like the result!)
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