Demo v1.0.5 and Playtest v0.5.5 are now live!
Shared changelog (demo + playtest):
- Added text animation within levels (that have not been completed by the player) to increase text visibility
- Added additional text when retrying levels 1,2, and 4
- Slightly increased phasebox on ghost - now easier to phase through
- Updated particle handling to prevent repeat particles that occur at nearly the same time
- Updated sound handling to prevent repeat sound effects that occur at nearly the same time
Additional playtest changelog:
- Added knight that uses telekinesis to move a sword
- Added bounce platform that starts moving in last dash direction and bounces off walls
- Added three new weekly levels featuring the knight and the bounce platform
Play now and submit feedback!