That’s a huge milestone for a solo project, and it honestly wouldn’t exist without your interest, feedback, and support so far. Seeing Death Scourges resonate with so many of you is both motivating and grounding.
Since the Release Date Trailer, a lot of feedback has come in — comments, messages, discussions, and impressions. All of it is being collected and reviewed carefully. Balancing scope and stability is always a tightrope walk this close to launch, but wherever possible, your feedback will directly inform polish, tuning, and last-minute improvements.
📅 Death Scourges launches on March 5th.
Until then, thank you for sticking around, sharing the game, and helping shape it in these final steps. More updates soon.
PhaseVault
