What's New
- I believe this resolves any issues where you could get stuck (when the game is expecting you to press any key) due to some problems with Steam Input and Unity getting upset with one another.
- If you speak with Flip at the start a second time, you can get a peek at the dialogue options UI and Nemo's dialogue portrait.
- The selection star indicator on menus now gives a little wiggle when you try to navigate beyond the ends of a list.
