I’ll be honest: I was completely unaware of the Towers of Aghasba. Based on the name alone, I assumed it was going to be some kind of fantasy RPG or turn-based strategy. It’s part of the reason I enjoy jumping into these preview events; so often, my expectations are completely shattered, and I get tuned into interesting new experiences.
I was just mentioning in a previous article that recently, we’ve been getting a lot of interesting new building sim games, and Towers of Aghasba might be one of the most incredible entries into the genre I’ve seen in a while. Even though CGM was only able to sit in on a hands-off preview, what we got to see of Towers of Aghasba was incredibly promising.
We got to sit down with CEO and Director Khang Le, who gave us a pretty extensive demonstration of Towers of Aghasba. He explained how the game had initially started development as far back as 2009—primarily inspired by Minecraft. Le said, “I thought the gameplay was just so fresh. That was... Read more
