Greetings, Mages! 👋🧙♂️ Here’s what’s changed for Tales of Fablecraft v0.24.5!
📝 Change Log
✨ New Features
We've upgraded the game state, resulting in a more resilient Battlemap and overall gameplay.
We've added a Lock and Key to the available emotes: Heist Society, here we come!
👾 Bug Fixes
🔧 Demo Fixes
All Arena results tooltips are now correctly labeled.
All Hero Demo rolls now cannot be cancelled, which did indeed break the game.
📕 GM Guide Fixes
A Wildwood Combat Scenes (no spoilers!) has a fixed summoning team issue.
A Wildwood GMG tooltip for one of the creatures was broken and now is fixed!
A Tipsy Pearl voiceover went missing and has been found.
📱 Platform-Specific Fixes
MacOS deeplinks now work whether or not Fablecraft is open.
iPads on Combat Scenes now have extra side padding to account for the tray.
In-game chat on both tablets and phones has been updated for smoother UX.
iPhone Feature Tour in the Combat Scene has been refreshed.
Tilting on mobile now correctly triggers landscape views for static environments and fullscreen character art.
🙃 Known Issues
🌎 General
Reconnecting after a disconnect does not always function properly. If you see the reconnecting popup, we advise you to fully close Fablecraft and restart the app.
Video chat connection labels may or may not persist after throttling starts or ends.
Hero Demo camera button activates the mic toggle, both are deactivated post-scene.
Demo completion data may be removed when switching devices.
GMG default avatars have a light grey box surrounding their profiles.
Battlemap data may not persist across scene changes and played sessions.
🍎 iPhone
Game Log entries may appear hyper-layered.
Combat Scene turn tracker has its tooltips pushed offscreen.
Hero portraits cannot be updated once selected. Choose wisely!
