The tale of our Physicist friend Dr. Novarro has almost come to a close.
Long has he been a friendly voice in the void. And he has one more present for you before his story ends.
The Heart Of Electrics update introduces a new hub area to the game. And with it you can revisit the many levels you have unlocked before. But getting there won't be easy.
Are you up to the challenge? Or will the void swallow what little hope you have left?
The following changes have been made to Transliminal in version 0.0.983 Alpha:
New Additions
- The Heart Of Electrics may now be reached.
- Players may now anchor themselves to The Heart Of Electrics so they will appear there instead of Level 0 after dreams of death.
- The Heart Of Electrics Gateway can be used to teleport to previously visited levels when powered by a Phase Emitter.
- A New Document can be collected.
- 3 new physicist Logs can be collected.
- The Key to The Electrics Maintenance Office may now be collected.
- More Phase Emitters may now be discovered after placing them in the Heart Of Electrics Gateway.
- The Compass will now point to things of interest in some levels.
- A new Achievement may now be unlocked when anchoring to Heart Of Electrics
- The 'Tab' key now opens STATUS Menu directly
- The 'i' key now opens COLLECTIONS Menu directly
- The 'c' key now equips and unequips the Compass
- Tutorials have been added for the new menu keys
- The A-sync Memo document has been added to the Threshold room so players don't get locked out of phone ending if they didn't pick it up earlier.
- Lighting has been added to mushroom circles
- Hell pits are less frequent
- Different more brief glitch sounds for Glitched Coat Racks
- Reduced frequency of glitched coat racks.
- Reduced Peeker frequency.
- Documents zoom in when collected
- Keys will now spawn on Key Racks in a context sensitive manner. Only able to be found if other prerequisites are met.
- More objects may be dissolved or made to no-clip when shot with the phase emitter.
Fixes
- More level transition code tweaks to stop crashes.
- Added colliders to sections of The Electrics that were missing them.
- removed adjacent ceiling edge faces that were blocking upper exit doors in the Stairwells in Electrics Exit areas.
- Smiler programming tweaks to stop undesired behavior.
- Step sound effects no longer persist on Menus
- Breathing sound effects no longer persists on Menus
- Changed version formatting in preparation for eventual Beta Release.
- Lost item UI background element was too narrow
With only a few new mechanics to introduce into the game, Transliminal inches closer to Beta with each new update.
And of course the next updates will introduce new Levels, Equipment, entities, story lines, and endings.
Enjoy!
See you in there, Wanderer
_-=[ComAdore]=-_
