There was a case where the variable was not appropriately defined to call the scene. That has been fixed, and I have changed how I have called those items by going from .format() to f-strings (the latter being the currently accepted practice post-Python 3.6 from what I have read). The purpose of me doing that was because:
"{} \n {}".format(somevariable,somevariabl2) is less readable than f"{{somevariable} \n {somevariable2}" :) Meaning, it helps me avoid some mistakes.:)
