- I was using If/Else, which caused the initial problem to begin with. However, I don't want to mess up BriaAccent translations again, so I redid how that function works and get the information. UsebriaAccentDictInfo = getattr(store,"briaAccentDictInfo_{}".format(_preferences.language)) For those not familar with Renpy inner working, _preferences.language holds what language is currently being used. I have made the English version of the Accent Filter be briaAccentDictInto_english. So if the preference variable is english, it will go to that. If it is Chinese, it will go to that one. This helps avoid a future problem when I translate it into more languages. Speaking of Chinese and Japanese...
- I noticed an issue when I was testing this function, and saw that the chapter screen was blank. This happened because I had changed the font for English, which does not have what needed. So I added the font I use for Chinese and Japanese to the related styles, and it is now working as expected.
- News and updates
- Fire of Life: New Day
- Chinese/Japanese correction and Better Bria fix
Source: Steam Community (opens in a new tab)
