Early Access Version 0.25 Changelog:
• Overhauled control inputs system to allow compatibility with a wide range of joysticks/devices

• New mission editor movement and rotation tools

• Added new missile: AAM-29 Scythe

• Added new air defense unit: StratoLance R9 Launcher


• Added new building: Pillbox
• Added new vehicle: AFV8 IFV

• Added functional sensor screen to all aircraft
• Increased Revoker 20mm rate of fire from 4000rpm to 6000rpm
• New 3D model for ground-to-ground missile

• Slightly reduced MMR-S3 physical size
• New tutorials: Targeting and Weapons, Countermeasures
• Buildings can now be placed underground, where they are immune to shockwaves
• Fixed keystrokes triggering actions when typing in editor input fields
• Buildings now collapse if the building under them is destroyed
• Kill credit now ignores damage dealt by a unit on itself
• Removed HDR output option for now, it causes UI bugs
• Added support for line breaks in objective messages
• Added multiplayer security checks for weapon launches
• Fixed Chicane gun not rearming from munitions trucks
• Fixed multiplayer bugs caused by ejected pilots being simulated client-side
• Fixed position sync errors caused by network latency
• Fixed camera bug caused by accidentally selecting a map unit while flying
• Fixed aircraft unable to be removed from Restrictions in Mission Editor