
The first ever major Update for World Zero is here! This update was made to polish some stuff out like gameplay and dialogue to prepare the game for future updates.
Character Balancing
Several characters in the game felt either too weak or too strong and sometimes, somehow, both.
These are the list of changes for each character in this update.







What's New?
STEAM ACHIVEMENTS
FINALLY FIGURED OUT HOW TO GET THEM TO WORK-
The release of The Official World Zero Wiki!
(IT IS NOT REMOTELY CLOSE TO DONE AND I CAN ONLY WORK ON IT IN MY FREE TIME)
World Zero Official Wiki
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Removed the fishing village(the place where you recruit Amber)
I feel that the story was a bit rushed and the Japanese aesthetic clashes with the character designs in the game. Amber will be back.
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Added new NPCs in the final area of the game that give unique dialogue options
Quality of Life Changes
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New UI Art
Before
After
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Updated Certain Character Portraits
Certain characters got updated portraits such as Aiko as you can see in the pictures above -
Redrawn every cutscene image in the game
Before
After
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Gave Kuromi her own battle theme
Requested stuff
These are the changes that were requested through feedback for the game
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Added benches that can restore your health and En
They would usually come with vending machines to buy consumables from.
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Special attacks do more damage while basics do less
Changed some damage values and damage formulas so specials can do more damage while basic attacks do less
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Added 8-directional movement
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Removed the random encounters in the first section of the game
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Added auto-save feature
