Good work as always, our PhaigeX employees!
A new batch of patches are being rolled out, for we will never cease to keep the improvement of the workplace in mind.
Gameplay Changes
UI: Game Mode Selection
- Boxart images for Game Mode SelectionUI: Fleet Assault
- Added Current Wave Number under ObjectiveSupport Shop
- Rerolling 5 times now doubles the chance to get a powerup in a set of stat upsPlayer Ship: Pluvia
- Reduced [Photon Shower] pierce to 1, a single enemy hit will destroy the energy bulletPlayer Ship: Rave-N
- Manual-firing [Diffraction Prism] now destroys previously launched prisms on the field - [Diffraction Prism] in auto-fire waits for the previously launched prisms to expire before launching new onesPlayer Ship: Oracle
- Added Tech Meter Gain Mechanic: gain tech meter from killing drones - Moved Tech Meter Gain Mechanic: gain tech meter from enemy ships inside the field to [ECM Package] level 1 - SP Tech Icon Change bug fix on Shop and Pause MenuSupport Craft: Scarab
- Point-Defense Lasers bug fix: not firing at drones Fleet AssaultWeapon Changes
- EMP status now slows enemy turret turn speed - Improved tracking of Homing Weapons vs drones - Changed description text on pierce modifiers - Adjusted [Burst Fever] destroy count requirements for activationEnemy Changes
- Enemy missiles now give small experienceBackground Changes
- Nebula clouds color change dynamic
We appreciate the feedback and suggestions. There's no need to worry about milestone progress, we are currently working on the new game mode together with these non-stop updates. Here's a peek on what we're working on.
Towards a brighter future,
The PhaigeX MegaCorp.
