Greetings, Confiners! We are back with some minor fixes to some issues you people found while playing.
GAME ADJUSTMENTS
- [Stealthy!] Achievement - Changed the achievement condition so that it only can be completed on non-hyperspace runs
- Cooldown Reduction (CDR) Stat capped at 90% - CDR should not show up on shop rolls once maxed at 90%
- [Spin Saucer] Weapon - Addded [Energy] and [Emission] tags, which can interact wonderfully with Rave-N's [Diffraction Prism]
BUG FIXES
- Hyperspace Campaign displaying wrong survival time in the end game stats
- Artemis' Assault Boost support action overflowing beyond 90% CDR
- Tutorial for Energy Cores showing up on capture-type structures
We appreciate your continuous feedback and helpful suggestions to improve our game.
Thank you very much!
Towards a brighter future,
The PhaigeX MegaCorp.