- Started work on Data Entries.
- Expensive condition support added -- these will not be available under the "Conditions" of Entity Scripts, but will everywhere else (and in commands).
- Item Exists Condition added (first "expensive condition").
- Machine translations for the Editor added for Spanish, French, German, Japanese, and Chinese.
- Fixed an issue with how battle actions are published.
- Fixed an issue with how user effects apply in battle actions.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
