- Added performance improvements to loading/caching, particularly helps Web deployments by ~5-40% in varying cases.
- Added Map Camera Easing functions to allow delay/distance catch-up as characters move.
- Added a wait/pause to Video playback.
- Added audio enhancements to protect/handle edge-cases caused by lack of found audio drivers.
- Added more post-processing effects to emulate third generation video game console palettes and before.
- Added ability to Copy Resource (right click when clicking on a Resource Editor) to get "native" path.
- News and updates
- RPG Architect
- Feature Updates
Source: Steam Community (opens in a new tab)
