Fixed an issue with Replace Battler in the Enemy AI.
Fixed an issue with Vehicle Pitch/Yaw/Roll not being updated in database between Vehicles.
Fixed an issue with an error message related to Colliders and switching between Convex Hulls and non-Convex Hulls.
Fixed an issue with Enemy colliders not being used.
Fixed an issue with non-traditional gravity and movement.
Fixed an issue with a couple of UI's in the 2.5D sample (thanks, Aezrin).
- News and updates
- RPG Architect
- Bug Fixes
Source: Steam Community (opens in a new tab)
