- Added the ability to control whether characters animate on (Map Configuration - Animate on Collision) collisions.
- Restored prior functionality of Trait Tables and improved performance behind the scenes.
- Further updates to Battler Transitions, but not implemented in-engine yet.
- Fixed an issue related to tables not syncing up the primary Rank statistic.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
