- Added support for Cut in Battle Programs and Rewards.
- Fixed an issue with Linux Copy/Paste Clipboard source.
- Fixed an issue with popup menus in Particle Emitter Effects and Projections.
- Fixed an issue with how Result and Result Modifier Action Sequence Elements render/register in the user interface.
- Fixed an issue where changing a Character Animation/Battle Pose ONLY causes resources to be reloaded/reconstructed, which created lag.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
