- Made significant improvements and adjustments to how tile-based movement works. It should rectify nearly everything that was previously wrong and takes a sixth of the time for the calculations and compositing.
- Fixed an issue with UI related to Step Movement Elements that were vertical only.
- Fixed an issue with UI summary for the Jump command.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
