- Still recovering from the flu -- I'm still here, I promise!
- Updated movement to support "Ignores Collisions" when an entity is moving, such that it can move (felt more like a bug).
- Fixed an issue with Alter Battle Command not updating Name and setting Targets appropriately on Use Scope change.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
