- Conditional Action Sequence Elements are now good to go and ready to use!
- Fixed an issue related to battle rewards generating twice (edge case).
- Fixed an issue with Color Flash Action Sequences potentially crashing if called incorrectly (also an edge case).
- Fixed an issue with Action Sequence editor blanking out with partially empty project.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
