* Added extra functionality to tech socket connectivity. The info screen displays the resource status more thoroughly now.
* Fixed bug where the payer belt slots were not clearing upon siege level entry and preventing players from equipping shield tech blocks.
* Added 2 more Cannon Towers to Level 9.
* Corrected Wall Shield upgrade names in shop menu. The previous names implied that they last for a certain duration whereas they actually have hit points and until those HP are chewed up, wall shields stay active.
* Adjusted Golem destruction so blocks don't fly up in the air like crazy.
* Nerfed Super Power upgrade for end-game balance.
* Nerfed Power efficiency upgrade for end-game balance.
* Shop menu UI redone.
