* NPC's now fall in the opposite direction to the impact when being struck by player weapons or cannon fire.
* Small optimisation. NPC rigidbodies deactivate a few seconds after death.
* Adjusted Smoke Shield upgrade price. Smoke shields can only be used only once per siege, however, they can be used again next siege and do not require re-purchasing from the shop.
* Added Smoke Shield step to the tutorial.
* Added Game Timer hint to the loading screen. Namely the Game Timer not stopping when NPC's are inside the keep. You can only endure a siege by eliminating all pawns within keep boundaries.
* Added Player Gaze hint to the loading box. Player wrist display buttons can only be activated if looking directly at the screen.
* NPC's now react visibly when hit yet not killed.
* Player can now be killed by cannon fire.
* Increased duration of loading screen by 3 seconds so hints can be read in full.
* Added Hint Screens to the space station, which display a new Game Hint every 35 seconds.
THIS UPDATE DOES NOT BREAK RECENT SAVEGAMES
