This patch has been rolled back due to unfixable bugs due to Unity's build issues.
I will fix it and bring it to you next week. ːdeathsː
It's corrected. ːsteamsadː
Improvements:
- Improved robot movement feel.
Watch on YouTube - Slightly improved some effects.
- Made some optimizations. (continued)
Balance:
- Slight changes to the shield damage formula. (This is what it was originally intended for) The shield now only applies base damage with no post-correction and regenerates 3 seconds after taking damage.