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Update

This patch has been rolled back due to unfixable bugs due to Unity's build issues.
I will fix it and bring it to you next week. ːdeathsː

It's corrected. ːsteamsadː

Improvements:

  • Improved robot movement feel.
    Watch on YouTube
  • Slightly improved some effects.
  • Made some optimizations. (continued)

Balance:

  • Slight changes to the shield damage formula. (This is what it was originally intended for) The shield now only applies base damage with no post-correction and regenerates 3 seconds after taking damage.