Prophecy of The Color Spectrum Demo Version 0.3.0
ADDITIONS
Added Tons of New Character Textures
Added Tons Of New Textures (Credits to CazWolf)
Added New Battle Single Turn System
Added New Font.
Added More Story Elements.
Added the ability to change equipped items during a battle.
Added New Main Menu Elements.
Added Steam API Support.
Added Many Steam Achievements.
Added and Improved Elements in Miles' Treehouse.
Added a Save Selection for Autosaving at the Start.
BUG FIXES, CHANGES & REMOVALS:
Changed the way some dialogue interacts (i.e. some dialogue automatically plays depending on its length or context)
Fixed some of James' Lines not appearing correctly.
Fixed James not appearing in Cabin of The Lost after being teleported by Layla.
Fixed some incorrect texture placements caused or located by the texture overhaul.
Replaced all previous main character skins with better ones made in the generator.
Fixed some strange collision issues.
Made a ton of Battle Balance Changes.
* Fixed all enemies not taking a balanced damage percentage.
* Fixed Radicalists not taking physical damage
* Fixed Zeptartions not taking damage unless it's a special attack.
* Fixed Quani's Ability to absorb certain damage types.
Fixed two soft locks in the Long Walk Back section.
Fixed a soft lock in Miles' Treehouse
Fixed a soft lock in Tigren Valor.
Buffed the Wyvern's Claw.
Changed Runks Icon to match the art style.
Fixed a repeating message when entering Cabin of The Lost
Made every part of the tree except for the stump set above characters.
Fixed a ton of tiling & sprite errors
Fixed a ton of writing errors.
Changed all healing items (except Med-Mist, Mana-Mist, and Reboot Cards) to not use up a turn.
Changed the moves of a party to be done instantly rather than all at once.
Changed a puzzle to use 3 notes instead of 2.
Replaced the Default Font with New Font.
Removed Old Main Menu Elements.
LOGAN'S RAGE now only plays one time.
Fixed an issue where Quani didn't have Squink from the beginning.
Fixed a softlock where placing the lantern in the warehouse didn't let you push the minecart regardless
of the state of the control lock.
