-Despawn of an enemy now resets all it's agro stats.
-Added animation for death in air to the dragons.
-Fireballs now travel to target enemies even if flying.
-Increased Spawn Area to cover more height so monsters don't despawn when flying.
-Ranged enemies can detect flying dragons and can hit them with projectile based abilities.
-Entering area no longer sets target. Caused a target to be set even if not in visible range of player.
-Breath Cool Down now fixed.
-Targeting now checks the distance to the enemy. If enemy is not within attack range they will no longer be targeted.
-Using breath attack now drains increasing stamina when used, tiring out dragon faster the longer it is held.
-Fixed a bug with the farm house being invisible.
-Added rider animations when dragon runs and jumps to make it look more natural.
-Removed loading screen for switching/mounting/dismounting. Will be adding some transition animations for mounting/dismounting at future update.
-Fixed some UI placements.
-Fixed UI reporting essence gained from gathering tasks twice.
- News and updates
- Living With Dragons
- Patch Notes 0.885.5
Source: Steam Community (opens in a new tab)
