Balance changes:
We’ve adjusted the damage of enemies on lower difficulties:
- Easy mode:
- Creature damage is now 1 HP per hit
- AI Bot damage is now 20%
- Medium mode:
- Creature damage is now 2 HP per hit
- AI Bot damage is now 50%
Bug fixes:
- Kevlar vests now correctly absorb grenade damage
- Fixed some issues with the crafting system
- Fixed aiming issues with sniper when wearing a helmet
New and/or improved features:
- New radial menus for healing items and grenades
- Removed grenades and healing items from main UI display
- Changed play button names in main menu to Singleplayer & Multiplayer