LEVELS
- Redesigned "Shimmering Coast" and "Valley of the Colossus"
- Improved various Act II and Act III level environments
ENEMIES
- Increased the status resistance of bosses, making Immobilizes and Stuns less effective against them
ESSENCES
- Overload: Increased bonus Damage per Enemy from 3% -> 5%, max bonus Damage increased from 45% -> 75%