- Experiment: Shrunk star systems significantly, approximately halving the distance between objects and generally increasing the density of activities. Please let me know what you think of this change in #beta-feedback on Discord. (Note that the Fog of War will be reset for existing saved games. Sorry about that!)
- Increased the number of "police" ships that will hunt you while you are wanted by 1. (Now 3 at neutral faction reputation.)
- Loading blueprints from a saved ship in Career mode will now work even if those blueprints contain parts that the player hasn't purchased yet. Any such parts will be flashing red.
- Significantly reduced the time it takes to load saved games and create new games.
- Translation updates for Simplified Chinese, French, Brazilian Portuguese, and Russian.
- Resource buy and sell prices are now displayed in their tooltips in the Resources editor.
- Added buttons to enable or disable all resource types for salvaging, mining, and collecting.
- The text under capture points in Domination games will now fade out when zooming out to prevent them from becoming an unreadable mess.
- Bugfix: Star system exploration missions were often unlocking early or not at all. (Fix not retroactive for existing star systems.)
- Bugfix: Ammo tiles for weapons in the Resources editor were being displayed when a resource was selected for designation even though those tiles couldn't be designated for anything.
- News and updates
- Cosmoteer: Starship Architect & Commander Playtest
- Beta Update 2022.10.10
Source: Steam Community (opens in a new tab)
