- Missions where the only remaining objective is to receive payment will now be prioritized on the HUD. (But not above favorited missions.)
- The names of associated missions are now shown when mousing over ships and points of interest. (If multiple missions are associated, only one will be shown.)
- The distance displayed next to missions on the HUD is now more visible.
- Parts that only give a partial refund when deconstructed no longer have an orange triangle icon over them. (You must still hold Ctrl to confirm deconstruction.)
- The text displayed under hyper-jump beacons will now change when the game language is changed. (Not retroactive for existing saves.)
- Music no longer plays on the loading screen.
- Custom markers are now always rendered on top of other points of interest.
- Bugfix: The distance to missions whose only remaining objective is to receive rewards was being shown as 0 L.Y.
- Bugfix: When jumping to a location where friendly ships were already present, it was difficult or impossible to click on the FTL destination.
- Bugfix: Ships defeated by NPCs would still show a fame value even though they did not give any fame.
- Bugfix: Commandeered abandoned ships (that spawned already abandoned with ? icons) would still show their level when mousing over them.
- Bugfix: The sun could damage the player even on Civilian difficulty.
- News and updates
- Cosmoteer: Starship Architect & Commander Playtest
- Beta Update 2022.09.29
Source: Steam Community (opens in a new tab)
