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New Game+ And level 100 boss - 0.33.0 - Old saves don't work

  • Added boss at 100
  • Added NewGame+
  • Fixed potential for main unit tooltip to display floating point errors in aimspeed/attack speed spaces
  • Changed multicast delay on necro, fixing overspawn
  • Cultist synergy buffed
  • Rot dr spells changed to gun based aoes
  • Fixed unit staying floating if dragged to invalid spot
  • Slightly increased chemistryset quality rolled (qualityrolled * .2 to qualityrolled * .25)
  • Removed iron glove and coffee debuffs
  • Added drag sale option to options menu
  • Several weapon changes
  • Synergies cannot be multicasted
  • Fixed bug where tower units couldn't get the bonuses from self cast potions
  • Lowered price of castle hp upgrade and increased hp given from 5 > 10
  • Removed ability to buy armor in castle shop
  • Fixed bug where gunmods were triggering on previously hit enemies
  • Sapper rolling bomb explosion now centered on bomb
  • Fixed burst pistol always shooting after reload even without a target
  • Increased price of level 3 unit shop
  • increase price of t3 units
  • Fixed rolling too many pelt junks too often
  • Fixed grenadier and sapper's reload bars being in the wrong place
  • Necro skeleton archer model
  • Necro Skeleton archer now slows and does 15 summon damage
  • Summon damage bonuses now work properly with skeleton archers
  • Added Mantle
  • Added top 4 sources of damage in results screen
  • Added duck buy all
  • Fixed healing relics potentially applying negative heal
  • Crosshairs have a max visual size, actual hits can still go beyond it
  • Fixed deathlust applying twice
  • Fixed doki persisting through round end
  • Nerfed reading glasses
  • Changed jungle mag reload bonus from additive to multiplicative
  • fireworks
  • Animated unit damage bars
  • Added starting gold generator unlock
  • Can now buy all stats with right click
  • You can now refund single talents by clicking on them
  • Fixed issue with some talents remaining unlocked even when refunded
  • Added hero
  • Fixed bug where you could change the gamespeed during hero selection, causing the start button to not work
  • slightly increased price of weapons
  • Damage change to at-52
  • Increased price of overdrive, lowered amount it gives to weapon price
  • Quality roll range changed from -2, +2 to -1, +2
  • Max power units don't show up in rolls
  • Added summon boss drop buff
  • slight increase in chance to roll cards for units you already have
  • Fixed zombiefoot error
  • Reduced max speed to x32 from x64
  • Increased grim reaper's slash damage
  • Destroyer boss attacks a little bit more
  • Nerfed Holy synergy, now gives +3 armor instead of +5 per unit
  • Icarus quiver now gives +25% per quality instead of +50%
  • Buffed merchant class synergy
  • Some talent unlocks
  • Tooltip and UI Changes and Fixes