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New Game+ And level 100 boss - 0.33.0 - Old saves don't work
- Added boss at 100
- Added NewGame+
- Fixed potential for main unit tooltip to display floating point errors in aimspeed/attack speed spaces
- Changed multicast delay on necro, fixing overspawn
- Cultist synergy buffed
- Rot dr spells changed to gun based aoes
- Fixed unit staying floating if dragged to invalid spot
- Slightly increased chemistryset quality rolled (qualityrolled * .2 to qualityrolled * .25)
- Removed iron glove and coffee debuffs
- Added drag sale option to options menu
- Several weapon changes
- Synergies cannot be multicasted
- Fixed bug where tower units couldn't get the bonuses from self cast potions
- Lowered price of castle hp upgrade and increased hp given from 5 > 10
- Removed ability to buy armor in castle shop
- Fixed bug where gunmods were triggering on previously hit enemies
- Sapper rolling bomb explosion now centered on bomb
- Fixed burst pistol always shooting after reload even without a target
- Increased price of level 3 unit shop
- increase price of t3 units
- Fixed rolling too many pelt junks too often
- Fixed grenadier and sapper's reload bars being in the wrong place
- Necro skeleton archer model
- Necro Skeleton archer now slows and does 15 summon damage
- Summon damage bonuses now work properly with skeleton archers
- Added Mantle
- Added top 4 sources of damage in results screen
- Added duck buy all
- Fixed healing relics potentially applying negative heal
- Crosshairs have a max visual size, actual hits can still go beyond it
- Fixed deathlust applying twice
- Fixed doki persisting through round end
- Nerfed reading glasses
- Changed jungle mag reload bonus from additive to multiplicative
- fireworks
- Animated unit damage bars
- Added starting gold generator unlock
- Can now buy all stats with right click
- You can now refund single talents by clicking on them
- Fixed issue with some talents remaining unlocked even when refunded
- Added hero
- Fixed bug where you could change the gamespeed during hero selection, causing the start button to not work
- slightly increased price of weapons
- Damage change to at-52
- Increased price of overdrive, lowered amount it gives to weapon price
- Quality roll range changed from -2, +2 to -1, +2
- Max power units don't show up in rolls
- Added summon boss drop buff
- slight increase in chance to roll cards for units you already have
- Fixed zombiefoot error
- Reduced max speed to x32 from x64
- Increased grim reaper's slash damage
- Destroyer boss attacks a little bit more
- Nerfed Holy synergy, now gives +3 armor instead of +5 per unit
- Icarus quiver now gives +25% per quality instead of +50%
- Buffed merchant class synergy
- Some talent unlocks
- Tooltip and UI Changes and Fixes
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