The Wall Mustn't Fall

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Released
Oct 4, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    1.0.18

    Added mitigation for rare crash Fixed bug with right clicking on anvil item while dragging Removed extra "$" on loot menu

  3. Developer post

    1.0.17

    Slight change to Cat Witch's playtime tooltip Fixed crash on sacrifice X level 99

  4. Developer post

    1.0.16

    Reduced max range of Bard's petrifying tune in order to stop the slowing of enemies off screen.

  5. Developer post

    1.0.15 - Mostly fixes

    Added achievement for getting more money than an integer can handle Fixed lock tooltip sometimes displaying the opposite of its current state Fixed bug with dead rigger's spells staying beyond round end which could cause a crash if he was sold Marquee tips in shop now display for

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  8. Developer post

    1.0.12 - some fixes

    *Fixed bug with achievement not being issued upon run completion. *Fixed bug with Chameleon not giving bonuses when it has multiple of same class.

  9. Developer post

    1.0.11 - small fix

    *Fixed a visual bug where the current item cooldowns on the hotbar would not show after opening a boss chest.

  10. Developer post

    1.0.10 - small fix

    *Fixed a bug where you couldn't view current sacrifices in the shop after loading a game.

  11. Developer post

    1.0.9 - small fix

    *Fixed a bug where you could sell units that had equipment on them as long as it wasn't a gun which could cause a crash in rare cases.

  12. Developer post

    1.0.8 - small patch

    Fixed items overlapping beastiary when opened from shop's equip tab Beastiary is now only accessible after the player completes a run having successfully beaten at least one stage Fixed anvil not showing correct stats for fire wand Fixed a bug that may not allow sacrifices to unl

  13. Developer post

    1.0.7 - A bug fix

    Fixed a bug where under certain conditions a summon could have been spawned off screen and tanked an enemy for an extremely long time without anyone being able to target it.

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    1.0.5

    Added button to view previous round damage records from shop Looted active relics now default to repeated activation After stage 20, every 12 seconds that the boss is alive, subsequently summoned enemy minions gain damage Added unit shop level 6: 50% chance to roll a tier 5 - 50%

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    1.0.2 - Small qol and bug fixes

    Added reset game speed toggle in options Fixed bag slots being able to be increased above limit stated Fixed units showing up as incorrect tier in some situations Fixed crash when attempting to manually use a chemset

  19. Developer post

    1.0.1

    Fixed a hard lock bug that can be encountered in later game.

  20. Developer post

    The Wall Mustn't Fall 1.0 Released

    Took a while, but we're finally here. Thanks to everyone who made suggestions and submitted bug reports. Without you guys, I have no idea what the entire process would have looked like. So yeah, game's out. Maybe there will be some new players.