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0.34.0 - Added Beastiary - old saves don't work

  • Added beastiary
  • Added up to Sacrifice VII
  • Added some talents and achievements
  • Fixed cooldown numbers and price tag on loot menu showing through pause menu
  • Can't pause during transitions anymore
  • Added hint text to unit and equip tabs
  • Exoborer projectile now hits 2 targets
  • Lowered max range weapons range from 100 to 25.
  • Added current sacrifices to start button alt tooltip
  • Added titles to sacrifices
  • Added increased damage to bosses/ground/projectiles mods
  • Added some sacrifice related achievements
  • Slight increase to mod prices
  • Slight nerf to sundering shots: Quality and starting debuff amount
  • Cost of overdrive scales harder
  • Small adjustment to target acquiring location, there is now a small gap on the left side of the screen where units will not acquire targets. This gap will also kill friendly summons.
  • Added current sacrifice to hero records
  • Reduced attack speed gained from stats 5% > 4%
  • Grenadier damage buffs
  • Slight buff to grenade item
  • Fixed hag's cauldron having an effect on friendlies
  • Increased value from drops
  • Added new junks
  • Lowered gold from ducks to 1, cap lowered to 10
  • Castle death protection now cools down at the end of the round.
  • Added suspend upgrades checkbox
  • Nerf to new hero
  • Added Duck Farmer unlock
  • Added cooldown to screenshake
  • Enemy value changes
  • Fixed plant boss vines buffing the player instead of debuffing
  • Fixed rook buffing instead of debuffing
  • Fixed flying enemies and enemy projectiles not scaling their hp correctly
  • Changed ammo capacity mod to be % based
  • Fixed exploit with some achievements
  • Bug fixes