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0.32.0

  • Added enemies up to 99
  • Some changes in t5 unit spells
  • If multiplier bonus is between -100% and 100%, the additive bonus will be added after multiplication
  • Added more complete tooltips to named boss drops
  • Tweaked fast buy values slightly
  • Changed Seraphim's spells
  • Fixed pause menu still showing when exiting to main menu
  • Fixed bug that may have been causing slightly less enemies to spawn than intended.
  • Fixed grenade rain not showing damage
  • Fixed bug where boss drop items weren't the correct quality
  • Fixed being able to click on units through loot screen
  • Gun Mage's Enchanted Ammunition now does 5 spell damage every .6 seconds for 3 second
  • Multiple instances of non crit damage done in one frame will now be consolidated into a single damage number, this along with a change in how burning particles were handled should make some gunmage cases more performant.
  • UI bug fix where upon exiting unit config, if a unit was mouseovered it wouldn't be visually selected
  • Fixed bug with lightbringer's sky's might sometimes not acquiring a target
  • Added some +%hp scaling to stages 50+. This offers some resistance against -max hp %
  • Deadly inventor saws now do spell damage
  • Some tooltip fixes
  • Some UI changes