Patch Notes - v0.2.2
New Features
Accessibility
- Added a setting to adjust the opacity of Player Skills;
- Added a setting to adjust the opacity of Player Objects, such as statues, crops, ovens, etc;
- Added a setting to adjust the opacity of Particles;
- Added a setting to display a small Dodge Icon UI close to the Player character.
Cast Settings
Manual and Auto cast settings will now be saved per character, so you can have different settings depending on the playstyle prefer on each of the characters in the roster.
Adjustments
Agriana, the Farmer
- Fully Grown Crops won't have their indicator anymore, to reduce excess information on screen;
- Adjusted the Farming radius to collect Crops, to avoid having to retreat and go back to the Crop;
- Corntling Gun Buffs and Changes:
- Lvl 2 - Added an increase firing rate of 30%;
- Lvl 4 - Added an increase in damage of 50% per shot;
- Lvl 5 - Removed the effect that doubled the amount of ammo. Added an increase firing rate of 30% and an increase in movement speed while firing by 20%.
- Broccammer Buffs and Changes:
- Lvl 2 - Increased the size of the attack by 50%;
- Lvl 4 - Increased the size of the attack by 50%;
- Lvl 5 - Removed the effect that doubled the amount of uses for the weapon. Added an effect that causes 2 extra impacts around you in the 4 diagonal directions every time the Broccammer is smashed on the ground.
- Carrodrill Buffs and Changes:
- Lvl 2 - Added an increase on critical hit chance of 15%;
- Lvl 3 - Added an increase on critical hit chance of 15%;
- Lvl 5 - Removed the effect that doubled the amount of uses for the weapon. Added an effect that fires a Drill in the direction you dash, dealing damage to all enemies in its path.
- Chilling Mint Nerf:
- Increased the cooldown of the Skill required to plant a Mint Seed;
- Increased the interval between attacks dealt by the Chilling Mint.
- Earthy Thyme Nerf and Fix:
- Decreased the size of the Earth Spikes on higher levels;
- Fixed the Earth Spike circles on higher levels, that were spawning the wrong combination.
- Soothing Sage Nerf:
- Increased the cooldown of the Skill required to plant a Sage Seed;
- Decreased the size of Soothing Sage attacks on all levels.
Axel, the Lumberjack
- Axel can now use Lumber Skills and Hatchet’s skills while charging his own skills;
- Auto charged skills will not cancel skills that are being charged manually anymore;
- Axel can now move while charging his skills. Movement speed will be reduced by 60% when charging a skill. Skills will charge faster when the character is NOT moving;
- Chopping Whirlwind will now display the correct colour for the Attack Swipe.
Bug Fixes
- Fixed the layering issue with Agriana's Till Soil skill, where the Soil would have priority over attack indicators. Attack Indicators will have priority over the Soil now;
- Fixed an issue with the Merchant’s UI when navigation through empty slots;
- Fixed the material for the Forge that was requesting 710 of the wrong material.
