Patch Notes - v0.3.2.1
Adjustments
Maligdrum, the Boss Forest
- Shockwave Attack: Shockwave expands slower to give a little more time to dodge it. The boss will never do it more than once in a row.
Stages
- Stage Objective UI will now show up behind other UIs to make early levels more visible and pausing the game at the beginning of the stage better;
- Hot Sand: The temperature cools down 50% faster when standing on water.
Bug Fixes
- Fixed the issue with aggressive field materials spawning during the boss fight and remaining as harmful entities on the battlefield. Only Healing Field Materials spawn during Big Boss Battles now;
- Some adjustments to the Secret Path Fish to avoid making players stuck;
- Small enemy adjustments to try to improve performances.
Also, here's a sneak peek of the next character, currently in development!

We are currently working on adjusting the systems and game's content to add localizations in the near future. We will add each localization as we are able to find appropriate partners to work with.
Each localization will be done up to the content that is finalized at the moment, which means new characters, stages and content related will be released without their localizations until we are almost sure they won't change. This will be a slow process, so be patient if your localization takes a bit longer.
Don't forget to leave us a review here on Steam when you can, if you haven't done it yet. The reviews help a lot with the game! So if you have some spare time, please leave as a review when you have a moment.
