On the 28th of October, we will be going into Early Access Mode.
If you are a private key holder, you will be able to access and download the launcher for the game. This will grant you indefinite access to the game, as the Stardust Launcher is capable of real time updates. The closed alpha build of the game will be <5Gb, so you can be assured that it is storage and performance friendly.
Alongside this Early Access event, we will start a series of streamer partnerships. This will last throughout launch month.
As this is still a closed alpha version of the game, please be aware that many features are still unpolished. These include the UI, shaders, shadows, lighting and story quests/content. The focus here is on the PVP experience, which is what Stardust League prides itself on as the main carrying feature of the game.
You will also be able to access a feedback channel in the game itself, and your suggestions and feedback would be largely appreciated in helping us refine and improve the game.
Main features of this closed alpha build 0.1.0:
Refined rollback netcode - ensuring low latency PVP gameplay across continents
New characters - you now have access to 12 new characters with vastly different skills
New mechanics - try out unique elemental mechanics such as bleed stacks and energy drain
Story mode - embark on a grand adventure Explorer! Visit the unique biomes of the Stardust Dimension
Daily missions - earn in game rewards through daily quests
Gacha & rewards - new XP rewards and ways to spend your Stardust Gems
Lobby Town (RIFT) - a truly massive multiplayer experience. Hang out with others in RIFT!
Mayhem - A 25 player free-for-all mode set in a vast open world map
Spectator Mode - watch other players fight it out in real time! E-sports is the end goal!
Cosmetics - flex your legendary and mythical weapons wherever you go
Profile Cards - Collect beautiful cosmetics to display on your own personalised profile card!






